Initial Horizontal Velocity Formula:
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Initial horizontal velocity (u_x) is the starting velocity of an object in the horizontal direction before acceleration effects. It's a fundamental concept in kinematics and projectile motion calculations.
The calculator uses the kinematic equation:
Where:
Explanation: This equation calculates the initial velocity by subtracting the acceleration effect (a_x × t) from the final velocity.
Details: Calculating initial horizontal velocity is crucial for analyzing projectile motion, designing trajectories, solving physics problems, and understanding motion under constant acceleration.
Tips: Enter final horizontal velocity in m/s, horizontal acceleration in m/s², and time in seconds. Time must be positive and non-zero.
Q1: What if acceleration is zero?
A: If acceleration is zero, initial velocity equals final velocity (u_x = v_x), indicating constant velocity motion.
Q2: Can this be used for vertical motion?
A: Yes, the same equation applies to vertical motion, but gravity (g = 9.8 m/s²) would typically be the acceleration.
Q3: What are typical units for these values?
A: Velocity in m/s or km/h, acceleration in m/s², and time in seconds. Ensure consistent units for accurate results.
Q4: Does this work for negative acceleration?
A: Yes, negative acceleration (deceleration) will result in initial velocity being greater than final velocity.
Q5: When is this equation not applicable?
A: This equation assumes constant acceleration. For variable acceleration, more complex calculus-based methods are needed.