Initial Velocity Equation:
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The initial velocity of a projectile is the velocity at which it is launched. It's a vector quantity with both magnitude and direction, typically decomposed into horizontal (u_x) and vertical (u_y) components.
The calculator uses the Pythagorean theorem to calculate initial velocity:
Where:
Explanation: The magnitude of the initial velocity vector is calculated from its horizontal and vertical components using the Pythagorean theorem.
Details: Calculating initial velocity is crucial in projectile motion analysis as it determines the range, maximum height, and time of flight of a projectile. It's essential in fields like physics, engineering, ballistics, and sports science.
Tips: Enter the horizontal and vertical components of velocity in m/s. Both values must be non-negative. The calculator will compute the magnitude of the initial velocity.
Q1: What if I know the angle and magnitude instead of components?
A: You can calculate the components first: u_x = u·cos(θ) and u_y = u·sin(θ), where θ is the launch angle.
Q2: Can this calculator handle negative velocity components?
A: No, this calculator assumes standard projectile motion where both components are typically positive for an upward launch.
Q3: What units should I use?
A: The calculator uses meters per second (m/s) for velocity components. Make sure your inputs are in consistent units.
Q4: How accurate is this calculation?
A: The calculation is mathematically exact for the given components, assuming ideal projectile motion without air resistance.
Q5: Can I use this for non-projectile motion calculations?
A: Yes, this formula works for calculating the magnitude of any vector from its perpendicular components.